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Math Craft | Level A-4 Dyscalculia Games -Advanced Addition & Subtraction - PDF

Math Craft | Level A-4 Dyscalculia Games -Advanced Addition & Subtraction - PDF

Math Craft - Advanced Addition & Subtraction - Make Your Own Number Games - Dyscalculia Games A-4 (PDF - Print at Home) 250 Pages.


Series A Book 4 introduces double digit addition and subtraction, Including carrying and borrowing, and helps children to master the math facts of adding up to and subtracting from 11 through 20 – and beyond.


Children with dyscalculia need to experience math through touch, movement, weight, sound, and the feeling of temperature, in order to engage different areas of the brain we use magnets and metal nuts in the games. Active and creative children really enjoy this aspect of Math Craft.


Parents and teachers simply read the instructions to the student to guide them through the activities, and have fun making and playing the games together.

Should my child start with this book?
Yes, if...
1. Your child has no problem with single digit addition and subtraction.
2. Your student answers small addition and subtraction problems quickly without counting on their fingers.
3. The child is ready to learn regrouping skills.  

4. If your child had dyscalculia, has mastered addition and subtracting up to ten, but has specific issues with comprehending borrowing and carrying.


Focus on two digit subtraction and addition - for children who struggle with basic math and memory skills.

How does Math Craft work?

Kids who struggle with math have difficulties for so many different reasons. Some may just panic when they must deal with numbers, while those with dyscalculia may have a learning disability that affects the part of their brain that is usually used for processing quantity and numbers. Others seem to work with numbers in a confusing way and need to lay a fresh foundation for math, then some students just have difficulty memorizing, so they count on their fingers.

Math Craft helps with all these different issues! First, Math Craft is fun, so it engages the brain in ways that are pleasurable. Some of the ways we do this are: make-it-yourself math games then playing those games, new and interesting activities with magnets, and fun pages with logic and search activities. Thus, fear and panic are replaced with an expectation of having fun. Also, each day of games and activities introduces new math skills one at a time, enabling children to feel like math is something they CAN do, and CAN succeed at. Students become less resistant and more willing to learn math.

Next, Math Craft engages different parts of the brain. For most of us, math and quantity are performed in the visual cortex of the brain. The blindfolded activities with their homemade “mag-nuts” get the student using a variety of senses as they count and do grouping and pattern activities. Touch, movement, weight, sound, the cold of the steel work together to engage different areas of the brain.

Then as they play the games using the heavy little magnetic game pieces, their senses will build on the new approach to quantity. The abacus builds on this too.

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